#我在Gate广场过新年 Just now, the owner of a gaming company was chatting with me casually, discussing what makes a good game. He said: "Addictive is a good game." I replied: "Addiction is the goal of game developers." I believe the standard for a good game is: you can learn something from it, you are willing to keep learning within the game, and you can learn more comprehensive knowledge than through other channels. So, I gave him an example:



This image is a design by Cyangmou to create knights in the game, titled "Evolution of the European Knight." He scoured almost all the libraries of historical books worldwide, researching materials from various ancient periods. After 8 months, he designed over 20 cartoon-style European knights from different eras.

The changes in European knight armor and equipment over approximately 800 years, from 888 AD to 1683 AD. Each small figure represents a knight from a specific historical period, including: changes in helmet styles (from simple helmets to fully enclosed helmets), development of armor (chainmail → plate armor → lighter late-period armor), weapon evolution (lances, swords, battle axes, firearms, etc.), shields and heraldry (showing different regional or era styles).

In the end, he said: "Highly agree, very much concur."

Actually, a good game is one of the best teachers in your life. It constantly motivates you, has the best methods for you to learn, and shows you what the real world is like.
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